<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>AI GameScope Journal</title><description>Games, tools, and the people shaping AI game creation.</description><link>https://aigamescope.com/</link><language>en</language><item><title>AI game makers vs asset generators: choose the right output</title><link>https://aigamescope.com/news/ai-game-makers-vs-asset-generators/</link><guid isPermaLink="true">https://aigamescope.com/news/ai-game-makers-vs-asset-generators/</guid><description>A playable project, an engine change, and a generated asset solve different problems. Use the deliverable to choose the right kind of AI game tool.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Can you export an AI-generated game? Check the actual deliverable</title><link>https://aigamescope.com/news/export-ai-generated-games/</link><guid isPermaLink="true">https://aigamescope.com/news/export-ai-generated-games/</guid><description>Code editing, source downloads, playable builds, and asset exports are different capabilities. Here is how to check what can really leave a tool.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Free AI game makers: what to check beyond the first generation</title><link>https://aigamescope.com/news/free-ai-game-maker-limits/</link><guid isPermaLink="true">https://aigamescope.com/news/free-ai-game-maker-limits/</guid><description>Free access can cover generation without covering every edit, download, or publishing option. Evaluate the complete workflow before choosing a plan.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Making the game is only half the platform</title><link>https://aigamescope.com/news/game-discovery-is-part-of-the-tool/</link><guid isPermaLink="true">https://aigamescope.com/news/game-discovery-is-part-of-the-tool/</guid><description>When creation and discovery share a home, publishing becomes part of the tool decision. Here are the questions that combination raises.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>Five questions before choosing an AI game maker</title><link>https://aigamescope.com/news/questions-before-choosing-a-game-maker/</link><guid isPermaLink="true">https://aigamescope.com/news/questions-before-choosing-a-game-maker/</guid><description>Start with the output, editing process, publishing path, permissions, and maintenance burden—not just the first generated result.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>An Upit creator case: from generated boss fight to finished project</title><link>https://aigamescope.com/news/silas-upit-creator-case/</link><guid isPermaLink="true">https://aigamescope.com/news/silas-upit-creator-case/</guid><description>A platform-published account from creator silas shows a more specific division of work: generated structure, replacement art, and manual refinement.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item><item><title>What are we actually calling an AI game?</title><link>https://aigamescope.com/news/what-counts-as-an-ai-game/</link><guid isPermaLink="true">https://aigamescope.com/news/what-counts-as-an-ai-game/</guid><description>Production tools, live generation, and interactive experiments describe different things. A useful field guide starts by keeping those distinctions visible.</description><pubDate>Sat, 10 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>